Scarlet Viper - Overview
- zm02stor
- Apr 30, 2023
- 1 min read
Narrative based game where you play as an assassin invesitgating the deaths of his parents.
This game was created together in a team, I was the team leader, modeller and programmer.
My main role was to manage the project (used Waterfall methodology) and model the characters and create the cutscenes.
Since the project was following a Waterfall appraoch, it was important to confirm story beats and gameplay early on as there is only one prorotype. Our team worked well together and produced a lovely outcome. The level design in particular is one of my favourite outcomes of the project and really captures what we were lookng for (made by our level designer).
Cutscenes:
Gameplay:


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